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Built-In functions

Vector Math

只是加法,过

实时渲染 · 2D 片段 GLSL

第 6 课:Vector Math

实现:只是加法,过

实现

void main() {
  vec4 blueChannel = vec4(0.0, 0.0, 0.75, 0.0);
  vec4 redChannel = vec4(0.5, 0.0, 0.0, 0.0);
  vec4 alphaChannel = vec4(0.0, 0.0, 0.0, 1.0);

  vec4 sum = blueChannel + redChannel + alphaChannel;

  gl_FragColor = sum;
}

复盘笔记

  • 只是加法,过